

The blue line that appears and changes as you build and make vector points is called the Rubber Band.Click and Move allows you to move a point to a more precise spot by clicking and holding the mouse button, then holding spacebar down as you move the point.To leave a path without committing a shape, hit Escape or Enter/Return to stop contributing to a path and start a new one.This also breaks the lock between that handle and its counterpart on the other side of the vector point. Change direction of a curve and unlock the bezier handles of a single angled point: With a single point selected, click and drag one of the handles on a vector to change the direction of a single path.Click and drag to turn an angled point to a curved point. Change a vector point style: With the path or shape selected, click on a curve vector point to immediately change it to an angle.With the Pen Tool selected, hold Option to activate the Anchor Point tool. Use the Anchor Point tool to directly alter and change the behavior of vector points. Just be aware that this will affect how the vectors attached to the path behave, thus changing the paths on the other sides of the one you select. To change a path: With the shape selected, simply click and drag a path to change it.Click and drag to move it around without affecting the rest of the points. To move a vector point: Click on the shape to see the vector points, then click on a vector point to change it to solo mode.With this tool active you can move points or their bezier handles or change the direction of a path. To access the Direct Selection Tool (white arrow), hold the Command key. Do this to alter curved paths, change a vector point to a curve vector point, or add/delete points on a path. Tip: By using hot-keys with the Pen Tool active, you can temporarily access other tools. The original vector will retain its previous position and path. To curve the path behind it, click and drag the cursor. To complete a shape, click back to the starting vector point. This will extend bezier handles to the opposite direction as well, affecting the path behind the vector point. When drawing a curve, click to add a point and drag in the direction you would like to the curve to extend.

You can precisely control the curves with the handles on the vector point. The Pen Tool also makes the best sweeping curves. This will lock the cursor along one of those angles. Tip: To make straight 90° or 45° angles, hold Shift while positioning the next vector point. In a shape with a lot of points this is how you can tell which is the starting point of a path. If you hover the cursor over the starting point, a circle will appear. To make a shape, click on the starting point to close the path. Continue doing this for a multi-angled path. Click on the canvas where you want the path to start, then click again where you want the path to change direction. Select the Pen Tool from the tool bar or hit P on the keyboard.

This will create angled lines and polygonal shapes. Straight-line paths are simple and require nothing more than clicking to set anchor points. Basic Drawing: Points, Angles, and Straight Lines

In this overview we’ll look at the versatility of the Pen Tool and explore some ways to use it at a more advanced level for creating and editing paths. While the program has many ways to create and adjust shapes and paths, when it comes to drawing custom vectors or tracing sketches there’s no better tool. The Pen Tool is one of the foundational tools of Illustrator. Use these 5 essential tips to get the most out of it. Using the Pen Tool is the most direct way to create vector shapes and paths in Illustrator.
